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Wesnoth Units database

Fairie Captain

(image)

Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Fairie Fighter
Advances to: Fairie Marshal
Cost: 32
HP: 47
Movement: 5
XP: 90
Level: 2
Alignment: neutral
IDFairy Captain
Abilities:

Attacks (damage - count)

(image)sword
melee
7 - 4
blade
(image)bow
ranged
5 - 3
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-10% (icon) fire10%
(icon) cold0% (icon) arcane-10%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water430%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen140%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable9920%
(icon) Village160%